Tuesday, July 5, 2011

SMART-7

Personally, I believe that gaming can be beneficial in the classroom. This is  great way to make learning fun and interactive for students, which should always be a goal in education. Gaming is quickly becoming more and more popular. People of the business, military, medical, and publishing professions are utilizing this for instruction opportunities, so I think that education should be the next workplace to adopt this engaging tool. It is not something that should be used every second of the day, but in moderation I think this could be quite appealing and beneficial to students during the learning process.
 
I think having children develop their own minigames in the classroom could be  a great way to incorporate gaming into the learning environment. First, students can work together in groups to make these which will not only help to enhance the knowledge of the subject they are designing their game around but it also helps them improve their teamwork skills. Allowing students to do this also helps students to be more invested and engaged in the subject being taught, which is always a positive in education. Overall, I think gaming can positively benefit the classroom if used in the right ways.

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